Cafferty & Quinn Books In Order

Below is the complete list of Heather Graham’s Cafferty & Quinn books in order. For this series, the chronological reading order is the same as the order of publication.

Publication Order of Cafferty & Quinn Books

  1. Let the Dead Sleep (2013)
    by Heather Graham
    Let the Dead Sleep was published in 2013 and is listed as book #1 in the Cafferty & Quinn series.
  2. Waking the Dead (2014)
    by Heather Graham
    Published in 2014, Waking the Dead is listed as book #2 in the Cafferty & Quinn series.
  3. Infernal Night (2014)
    by Heather Graham
    Infernal Night is a 2014 release and appears as book #3 in the Cafferty & Quinn series.
  4. The Dead Play On (2015)
    by Heather Graham
    In the Cafferty & Quinn series, The Dead Play On is book #4 and was published in 2015.
  5. Toys in the Attic (2015)
    by Heather Graham
    Toys in the Attic was first published in 2015; within the Cafferty & Quinn series, it is listed as book #5.
  6. Blood on the Bayou (2016)
    by Heather Graham
    Blood on the Bayou was published in 2016 and is listed as book #6 in the Cafferty & Quinn series.
  7. Big Easy Evil (2017)
    by Heather Graham
    Published in 2017, Big Easy Evil is listed as book #7 in the Cafferty & Quinn series.
  8. Bitter Reckoning (2018)
    by Heather Graham
    Bitter Reckoning is a 2018 release and appears as book #8 in the Cafferty & Quinn series.

About Cafferty & Quinn

Heather Graham’s Cafferty & Quinn series is a paranormal romantic-suspense sequence centered on Danni Cafferty and Michael Quinn, two investigators who become involved in cases where murder, occult legends, supernatural artifacts, and genuine paranormal forces overlap. Set largely in New Orleans, the series combines Graham’s long-standing interest in haunted history with a continuing partnership rather than shifting to a new romantic couple in every book. Danni and Quinn remain the emotional and investigative center as each case exposes another dangerous object, legend, or supernatural threat.

Danni inherits her father’s unusual business, the Cafferty Antique and Curio Shop, along with the responsibility that comes with it. The shop is not simply a place filled with old objects. Some items connected to the Cafferty family carry histories that make them genuinely dangerous, and Danni gradually learns that her father’s work involved far more than buying and selling antiques. His legacy places her at the edge of a hidden world in which certain objects can influence people, amplify evil, or attract forces that ordinary investigators would dismiss.

Michael Quinn brings a very different background. A former athlete and private investigator with a troubled past, he is more accustomed to violence and criminal behavior than supernatural explanations. His connection to Danni develops through cases requiring both practical investigation and an acceptance that conventional logic may not explain everything they encounter. Their differing strengths make the partnership work: Danni understands the history and unusual nature of many threats, while Quinn approaches danger with the instincts of someone trained to read people and survive physical confrontation.

Let the Dead Sleep establishes that balance through a mysterious bust linked to murder and disturbing supernatural activity. The case introduces the central idea that objects can carry histories powerful enough to affect the present. From there, Graham expands the mythology without abandoning New Orleans as the series’ anchor.

Waking the Dead moves toward a cursed painting, again tying artistic or historical material to present-day violence. The series repeatedly uses this structure not as a formula but as a way of showing how greed, obsession, fear, and murder can gather around objects that already possess unsettling histories. The supernatural element may be real, but human motives still matter.

By The Dead Play On, music and New Orleans culture become part of the mystery, while later stories continue drawing on the city’s layered history, folklore, old buildings, religious traditions, and reputation for the uncanny. Graham’s New Orleans is not simply atmospheric scenery. The city’s past provides the conditions in which old objects, legends, and families can plausibly continue exerting influence.

Cafferty & Quinn differs from Krewe of Hunters in scale and structure. The Krewe is a large FBI ensemble with rotating protagonists, while Cafferty & Quinn stays much closer to one pair and the unusual responsibilities surrounding Danni’s inherited world. That makes the series more personal and cumulative, with their relationship and shared understanding of the supernatural developing alongside the individual investigations.

The strongest continuity comes from the idea that evil can attach itself to history without becoming purely supernatural. Danni and Quinn may encounter cursed objects, ghosts, or unexplained forces, but each case still requires them to understand the people drawn to those things and the choices they make. The result is a series where paranormal danger and human crime are not competing explanations; they are often part of the same problem.

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