Below is the complete list of Brandon Mull books in order. For each series, the chronological reading order is the same as the order of publication.
Publication Order of Beyonders Books
Publication Order of Dragonwatch Books
Publication Order of Fablehaven Companion Books
with Cherie Mull
Publication Order of Fablehaven Books
Publication Order of Five Kingdoms Books
Publication Order of Guardians Books
Publication Order of Pingo Books
Publication Order of Spirit Animals Collections Books
Publication Order of The Candy Shop War Books
Publication Order of Picture Books
Publication Order of Spirit Animals Books
About Brandon Mull
Brandon Mull is an American fantasy author best known for creating the Fablehaven, Dragonwatch, Beyonders, Five Kingdoms, and Candy Shop War series. Primarily writing for middle-grade and young-adult readers, Mull builds large fantasy worlds around ordinary young protagonists who discover hidden magical societies, dangerous creatures, and conflicts much larger than themselves. He has also contributed to the multi-author Spirit Animals franchise and created the illustrated Pingo books for younger children.
Mull was born on November 8, 1974, and grew up in California and Connecticut. He later attended Brigham Young University in Utah. Before becoming a full-time novelist, he worked in a variety of jobs, including marketing and comedy-related work, while continuing to pursue his ambition of writing fantasy fiction.
His publishing career began with Fablehaven in 2006. The novel introduces siblings Kendra and Seth Sorenson, who are sent to stay with their grandparents and discover that the family property is actually a secret preserve for magical creatures. Fairies, satyrs, witches, demons, trolls, and other beings exist within a carefully maintained system designed to protect both magical creatures and the human world.
Fablehaven developed into a five-book series, with the conflict expanding from the mysteries of a single preserve into a struggle involving the Society of the Evening Star and the threat posed by imprisoned demons. Kendra and Seth mature significantly through the sequence, with each developing unusual abilities and increasingly important roles within the magical world.
Mull eventually returned to the same universe with Dragonwatch. Beginning with Dragonwatch in 2017, the five-book sequel series follows Kendra and Seth as tensions between dragons and their human caretakers escalate. Although Dragonwatch can be identified as its own series, it continues major characters, relationships, magical rules, and consequences from Fablehaven. Reading the original five Fablehaven novels first therefore provides the intended progression.
Mull created a separate fantasy world for the Beyonders trilogy, beginning with A World Without Heroes in 2011. The series follows Jason Walker, who is unexpectedly transported into Lyrian, a world ruled by the powerful wizard emperor Maldor. Rachel, another young person from Earth, becomes his crucial ally. Their attempt to resist Maldor develops into a broad quest involving unusual peoples, dangerous territories, and a rebellion that appears almost impossible to win.
His Five Kingdoms series again begins with a young protagonist entering a hidden world. In Sky Raiders, Cole Randolph follows his friends through a mysterious passage and becomes trapped in the Outskirts, a realm divided into five kingdoms with different forms of magic. Cole’s journey across those kingdoms gradually reveals the nature of the Outskirts and the struggle surrounding its stolen magical power.
The Candy Shop War books take a more contemporary approach to fantasy. Beginning with The Candy Shop War, the series follows children who discover that certain magical sweets can grant extraordinary temporary abilities. What initially seems like an irresistible opportunity becomes increasingly dangerous as the motives of the adults providing the candy come into question. The series mixes neighborhood adventure with secret magical conflicts and moral choices about how power should be used.
Mull has also participated in collaborative publishing projects. He wrote Wild Born, the opening volume of the Spirit Animals series, which was continued by authors including Maggie Stiefvater, Garth Nix, Sean Williams, Shannon Hale, and Tui T. Sutherland. Set in the world of Erdas, the series follows children who form supernatural bonds with spirit animals and become involved in a global struggle.
For younger readers, Mull created Pingo, an illustrated story about an imaginary friend who changes as the child who imagined him grows older. The book was followed by Pingo and the Playground Bully. These works are much smaller in scale than Mull’s fantasy epics but retain his interest in imagination and the boundary between ordinary life and fantastic possibilities.
Across his major series, Mull frequently builds stories around young people discovering that the world is larger and stranger than they believed. His protagonists rarely begin as trained heroes. Kendra and Seth are visiting their grandparents, Jason is working at a zoo, and Cole is attending a Halloween attraction when their lives abruptly cross into fantasy.
His worlds are also governed by rules. Magical bargains, protections, artifacts, abilities, and boundaries have consequences, and victories often depend upon understanding those rules rather than simply possessing greater power. That structure allows Mull to combine large-scale fantasy adventure with puzzles, quests, betrayals, and difficult choices.
Brandon Mull’s bibliography is dominated by interconnected multi-book adventures rather than isolated fantasy novels. Fablehaven and Dragonwatch form his most extensive continuous saga, while Beyonders, Five Kingdoms, and Candy Shop War offer independent worlds with their own systems and characters. Across them all, his recurring idea remains remarkably consistent: extraordinary worlds may be hidden just beyond ordinary experience, but entering them is much easier than surviving what waits on the other side.






































